#pragma once

class HeightMap
{
public:
	HeightMap(void);
	~HeightMap(void);

	bool LoadRaw (const std::string& map);

	inline float GetHeight(unsigned int index) { return m_height_[index]; };

private:
	unsigned short m_sizeX_;
	unsigned short m_sizeZ_;
	float* m_height_;

public:
	inline unsigned short size_get() { return m_sizeX_; };
};

